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Three.js And WebGL 3D Programming Crash Course
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14 STUDENTS
1h 16m

This course is designed for those interested to learn the basics of creating interactive 3D web applications, using Three.js to create 3D worlds, and create cross platform web applications.

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Course Skill Level
Beginner
Time Estimate
1h 16m

Instructor

I am CEO of Sonar Systems which is the world leader in educational material.

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About This Course

Who this course is for:

  • This course is meant for individuals looking to create 3D web applications and games

What you’ll learn: 

  • How to create interactive 3D experiences such as web applications and games
  • A good understanding of the concepts of 3D design, WebGL programming, and game development

Requirements: 

  • You should already be familiar with JavaScript programming
  • A basic understanding of front end development is also helpful

Learn how to create interactive 3D experiences such as web applications and games. A step-by-step process is used to show everything from setting up to creating interactive 3D worlds.

Gain a good understanding of the concepts of 3D design, model loading, world/scene generation, user interaction, three.js and WebGL programming, and game development.

Three.js allows you to create amazing 3D web applications to target the biggest market in the world – the web. Now with the boom of smartphones, the audience is growing rapidly.

You will be provided with the full source code to aid in development during and after this course. The source code is free to use in as many projects as you wish.

Over 205,000 students have enrolled in my courses and all of them are extremely satisfied. You will also be satisfied with this course.

Our Promise to You

By the end of this course, you will have learned how to create 3D web applications.

10 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked. 

Get started today and learn more about the creation of 3D web applications.

Course Curriculum

Section 1 - Introduction
Course Intro 00:00:00
Introduction 00:00:00
Draw Geometry 00:00:00
Update Viewport On Resize 00:00:00
Controls 00:00:00
Textures And Colours 00:00:00
Lighting 00:00:00
Model Loading 00:00:00
FPS – Frames Per Second Or Framerate 00:00:00
Anaglyphic 3D 00:00:00
Skybox 00:00:00
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