This course is designed for those interested to learn how to make low poly swords as game assets using Blender.
Read more.Instructor
John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, Android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day, John has 40 commercial games that he has contributed to. Sev
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Who this course is for:
- Beginners
- Graphic designers
- Game developers
What you’ll learn:Â
- Become familiar with Blender
- Learn basic 3D modelling techniques
- Create basic shapes
Software version used in the course:
- Blender
Follow along in this simple tutorial on how to model a simple Low Poly Sword. Whether you are an expert at using Blender, or just starting out, you are sure to find learning in this course interesting and fun! This course is perfect for artists, graphic designers and illustrators of all skill levels.
Topics this course covers include:
- Basic 3D modelling techniques
- Creating basic shapes
- How to add color to the model
- How to create a UV map
- How to texture a model
- How to apply texture to a model
Our Promise to You
By the end of this course, you will have learned how to create a low poly sword.
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Get started today and learn more about how to create a low poly sword.
Course Curriculum
Section 1 - Getting Started With Blender | |||
Course Trailer | 00:00:00 | ||
Introduction And Setting Changes | 00:00:00 | ||
Camera Controls | 00:00:00 | ||
Emulated Numbpad | 00:00:00 | ||
Basic Object Manipulation | 00:00:00 | ||
Frequently Used Tools | 00:00:00 | ||
Mirror Modifier | 00:00:00 | ||
Section 2 - Swords Assets: Projects | |||
Claymore | 00:00:00 | ||
Dagger | 00:00:00 | ||
Greek Sword | 00:00:00 | ||
Katana | 00:00:00 | ||
Simple Blade | 00:00:00 | ||
Source Files | 00:00:00 |