Complete Unity From Scratch: Make A Classic Marlo Bros Game

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This course is designed for those interested to learn how to build and design a 2D platformer game using Unity.

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buy single class $199
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About This CourseBeginner

If you’re as nostalgic for the classic Super Mario as we are, join us in this course!

Learn to make a 2D platform runner game. Design and implement power-ups, enemies, game characters, and backgrounds. We interweave theory with practical examples so that you learn by doing. This course will teach you how to build a Super MARLO Runner game with Unity®.

This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and fine-tuning a game.

First you design the game and its functionality in Unity®. You learn how to code in C# and build video game levels. Don’t worry if you’ve never coded before. We start simple and add more to the game as the course goes on.

Furthermore, you will learn everything you need to know about Photoshop to make game art. One of the best features is that you can watch the courses at your own convenient pace.

This course is project-based. You will not learn a bunch of useless coding practices.

At the end of this course, you will have an AWESOME game to use in your portfolio.

Taking this course means that you learn practical, employable skills immediately.

Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math! Learning to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.

All source code and art assets are included with your purchase.

What are the requirements?

  • Download and install Unity® 2017.2.0f3 and Adobe Photoshop CC 2017.
  • This course was recorded on a Mac, but you can use a PC.

What will I learn?

  • Build a Classic 2D Marlo Bros game in Unity®
  • Learn the fundamentals of game design.
  • Create game art in Photoshop.
  • Code in C#.
  • Add sound effects to a game.

Who is the target audience?

  • Complete beginners. No prior coding or digital art skills necessary.
  • People who want to make games.


Our Promise to You

By the end of this course, you will have learned how to make a classic 2D platformer game using Unity.

30 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked.

Get started today and learn more about building and designing classic 2D games with Unity.

Course Curriculum

Course Sections


Unity Editor

Moving A Cube



Particle System

Applying Physics

Assets Store




If Blocks



Key Presses

Moving A Player


Moving Forward

Cycling Camera


Introduction To Prefabs

Random Angles

Explosion Effect

Adding Explosion Effects

Organizing The Project

Preparing The Player

Walking And Jumping


Raycast Precision

Making The Camera Follow


User Interface


Simple Enemy

Enemy Walking Paths

Jumping Over Enemies

Making A Shell Enemy

Shell Bouncing

Pipe Enemy


Making Powerups

Powerup Feedback

Setting Up A Win And Lose

Build A New File

Navigational Controls

Basic Tools Rundown

Basic Tools Usages

Basic Secondary Tools

Basic Layers

Painting Sample

Adjustment Layers (Part 1)

Adjustment Layers (Part 2)

Adjustment Layers (Part 3)

Transform Tool

Transforms Tool (cont’d)

Color Range Select

Image Settings

Image Adjustment

Photoshop Fun

Photoshop Fun Continued

Ruler Usage

Old and New Project Interface

Project Set Up

Brick Block Asset

Coin Block Asset

Pipe Asset

Background Objects

Checkpoint Flag

End House


Power Block

Foundation Block

Shell Enemy

Shroom Enemy

Powerup Shroom

Plant Enemy


Animation Setup

Shroom Animation

Shell Enemy Animation

Marlo Idle

Marlo Running Animation

Marlo Running Animation Continued

Importing Art

Background Setup

Infinite Background

Game Element

Integrating Blocks


Finish Line

Enemy Animation

Player Animation

Block Collision Adjustment

Physics Adjustment

Audio: Integrating Sound Effects

Challenge Time!

Art Assets And Source Code


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