About This Course
If you’re as nostalgic for the classic Super Mario as we are, join us in this course!
Learn to make a 2D platform runner game. Design and implement power-ups, enemies, game characters, and backgrounds. We interweave theory with practical examples so that you learn by doing. This course will teach you how to build a Super MARLO Runner game with Unity®.
This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and fine-tuning a game.
First you design the game and its functionality in Unity®. You learn how to code in C# and build video game levels. Don’t worry if you’ve never coded before. We start simple and add more to the game as the course goes on.
Furthermore, you will learn everything you need to know about Photoshop to make game art. One of the best features is that you can watch the courses at your own convenient pace.
This course is project-based. You will not learn a bunch of useless coding practices.
At the end of this course, you will have an AWESOME game to use in your portfolio.
Taking this course means that you learn practical, employable skills immediately.
Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math! Learning to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.
All source code and art assets are included with your purchase.
What are the requirements?
- Download and install Unity® 2017.2.0f3 and Adobe Photoshop CC 2017.
- This course was recorded on a Mac, but you can use a PC.
What will I learn?
- Build a Classic 2D Marlo Bros game in Unity®
- Learn the fundamentals of game design.
- Create game art in Photoshop.
- Code in C#.
- Add sound effects to a game.
Who is the target audience?
- Complete beginners. No prior coding or digital art skills necessary.
- People who want to make games.
Our Promise to You
By the end of this course, you will have learned how to make a classic 2D platformer game using Unity.
30 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked.
Get started today and learn more about building and designing classic 2D games with Unity.
|Section 1 - Introduction To Unity|
|Moving A Cube||00:00:00|
|Section 2 - Introduction To Coding In Unity|
|Section 3 - Introduction To Inputs In Unity|
|Moving A Player||00:00:00|
|Section 4 - Introduction To Prefabs In Unity|
|Introduction To Prefabs||00:00:00|
|Adding Explosion Effects||00:00:00|
|Section 5 - Starting The Project In Unity|
|Organizing The Project||00:00:00|
|Preparing The Player||00:00:00|
|Walking And Jumping||00:00:00|
|Making The Camera Follow||00:00:00|
|Enemy Walking Paths||00:00:00|
|Jumping Over Enemies||00:00:00|
|Making A Shell Enemy||00:00:00|
|Setting Up A Win And Lose||00:00:00|
|Section 6 - Introduction To Photoshop|
|Build A New File||00:00:00|
|Basic Tools Rundown||00:00:00|
|Basic Tools Usages||00:00:00|
|Basic Secondary Tools||00:00:00|
|Adjustment Layers (Part 1)||00:00:00|
|Adjustment Layers (Part 2)||00:00:00|
|Adjustment Layers (Part 3)||00:00:00|
|Transforms Tool (cont’d)||00:00:00|
|Color Range Select||00:00:00|
|Photoshop Fun Continued||00:00:00|
|Section 7 - Art Asset Creation (Photoshop Projects)|
|Old and New Project Interface||00:00:00|
|Project Set Up||00:00:00|
|Brick Block Asset||00:00:00|
|Coin Block Asset||00:00:00|
|Section 8 - Art Asset Animation (Photoshop Projects)|
|Shell Enemy Animation||00:00:00|
|Marlo Running Animation||00:00:00|
|Marlo Running Animation Continued||00:00:00|
|Section 9 - Finishing The Game In Unity (Project)|
|Block Collision Adjustment||00:00:00|
|Section 10 - Finalizing Features (Unity Project)|
|Audio: Integrating Sound Effects||00:00:00|
|Section 11 - Project Resources|
|Art Assets And Source Code||00:00:00|