Introduction To Modeling In Unreal Engine 5

Take control of your creativity with this modeling Unreal Engine 5 tutorial. Model smarter and faster inside the engine itself! Start Today! Read more.

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Course Skill Level
Beginner
Time Estimate
3h 11m

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About This Course

Who this course is for:

  • Beginner artists eager to learn how to create 3D models directly inside Unreal Engine 5
  • Experienced modelers looking to integrate modeling in Unreal Engine into their pipeline to eliminate the need for multiple applications and speed up workflow
  • Developers and creators who want to enhance their creative freedom by modeling seamlessly within the engine

What you’ll learn:

  • How to model efficiently using Unreal Engine 5 built-in features
  • Techniques for Poly Editing, Editing Normals, Booleans, Transform Tools, Deformations, Sculpting, and UV Mapping
  • Real-world skills by building a detailed medieval tower project from start to finish
  • Best practices to maximize creativity and productivity inside Unreal Engine without relying on external 3D modeling software

Requirements:

  • A basic understanding about Unreal Engine, 3D modeling, or programming
  • Unreal Engine 5.5 or above installed on your computer

Shape Your Vision: Fast-Track Your 3D Modeling Skills Using Unreal Engine 5 Built-In Features!

Expand your capabilities inside Unreal Engine 5 with its powerful native modeling tools!

Instead of constantly switching between different 3D modeling applications, you’ll learn how modeling in Unreal Engine 5 can save you hours of repetitive work and significantly boost your creative output.

We’ll explore essential modeling features including:

  • Poly Editing: Shape and refine your models with precision.
  • Editing Normals: Control how light interacts with surfaces.
  • Booleans: Combine and subtract meshes for complex shapes.
  • Transform and Deformation Tools: Fine-tune geometry quickly.
  • Sculpting and UV Mapping: Enhance realism and prepare assets for texturing.

You’ll immediately apply your skills by constructing a medieval tower, a project carefully chosen to give you practical experience applicable to games, environments, and cinematic scenes.

As Unreal Engine continues to evolve, staying up-to-date with its modeling capabilities gives you a major edge. This course ensures you are ready to take advantage of new features, saving time and unleashing more creative possibilities than ever before.

Whether you are following an Unreal Engine 5 tutorial for the first time or looking to deepen your expertise, this course delivers actionable skills and knowledge trusted by industry professionals.

Explore My Courses and Take Your Game Development Skills Into The Top!

Our Promise to You

By the end of this course, you will have learned about Modeling In Unreal Engine 5.

10 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked. 

Keep Learning and Head to Our modeling in unreal engine Posts For More Actionable Tips and Advanced Strategies!

Course Curriculum

Section 1 - Modeling Basics
Viewport Navigations 00:00:00
Creating Primitives 00:00:00
The Cube Grid 00:00:00
Creating Primitives Drawing 00:00:00
Polygroup Editing 00:00:00
Editing Edges 00:00:00
Editing Triangles 00:00:00
Important Mesh Edit Operations 00:00:00
Subdivisions 00:00:00
Section 2 - Deform Tools
Booleans 00:00:00
Poly Cut And Mesh Cut 00:00:00
Mirror And Trim Tools 00:00:00
Sculpting Tools 00:00:00
Smooth And Offset 00:00:00
Warp And Lattice 00:00:00
Displacement 00:00:00
Section 3 - UV And XForm Tools
XForm Tools 00:00:00
Pattern Tools And Merge 00:00:00
UV Tools Part 1 00:00:00
UV Tools Part 2 00:00:00
Section 4 - Modeling A Tower
Modeling The Tower Base 00:00:00
Adding Deformers 00:00:00
Using Extrude To Model More Complex Shapes 00:00:00
Modeling A Door 00:00:00
Creating The Roof Support 00:00:00
Adding Textures 00:00:00
Texturing The Roof 00:00:00
Texturing The Door 00:00:00
Adding Displacement Details 00:00:00
Fixing Intersections With Booleans 00:00:00
Fixing The Bottom Part Of The Tower 00:00:00
Using Booleans To Create Windows 00:00:00
Using Modeling Tools To Fix The Window Depth 00:00:00
Adding Details To The Roof 00:00:00
Wrapping Up 00:00:00
Quiz Unlimited

About This Course

Who this course is for:

  • Beginner artists eager to learn how to create 3D models directly inside Unreal Engine 5
  • Experienced modelers looking to integrate modeling in Unreal Engine into their pipeline to eliminate the need for multiple applications and speed up workflow
  • Developers and creators who want to enhance their creative freedom by modeling seamlessly within the engine

What you’ll learn:

  • How to model efficiently using Unreal Engine 5 built-in features
  • Techniques for Poly Editing, Editing Normals, Booleans, Transform Tools, Deformations, Sculpting, and UV Mapping
  • Real-world skills by building a detailed medieval tower project from start to finish
  • Best practices to maximize creativity and productivity inside Unreal Engine without relying on external 3D modeling software

Requirements:

  • A basic understanding about Unreal Engine, 3D modeling, or programming
  • Unreal Engine 5.5 or above installed on your computer

Shape Your Vision: Fast-Track Your 3D Modeling Skills Using Unreal Engine 5 Built-In Features!

Expand your capabilities inside Unreal Engine 5 with its powerful native modeling tools!

Instead of constantly switching between different 3D modeling applications, you’ll learn how modeling in Unreal Engine 5 can save you hours of repetitive work and significantly boost your creative output.

We’ll explore essential modeling features including:

  • Poly Editing: Shape and refine your models with precision.
  • Editing Normals: Control how light interacts with surfaces.
  • Booleans: Combine and subtract meshes for complex shapes.
  • Transform and Deformation Tools: Fine-tune geometry quickly.
  • Sculpting and UV Mapping: Enhance realism and prepare assets for texturing.

You’ll immediately apply your skills by constructing a medieval tower, a project carefully chosen to give you practical experience applicable to games, environments, and cinematic scenes.

As Unreal Engine continues to evolve, staying up-to-date with its modeling capabilities gives you a major edge. This course ensures you are ready to take advantage of new features, saving time and unleashing more creative possibilities than ever before.

Whether you are following an Unreal Engine 5 tutorial for the first time or looking to deepen your expertise, this course delivers actionable skills and knowledge trusted by industry professionals.

Explore My Courses and Take Your Game Development Skills Into The Top!

Our Promise to You

By the end of this course, you will have learned about Modeling In Unreal Engine 5.

10 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked. 

Keep Learning and Head to Our modeling in unreal engine Posts For More Actionable Tips and Advanced Strategies!

Course Curriculum

Section 1 - Modeling Basics
Viewport Navigations 00:00:00
Creating Primitives 00:00:00
The Cube Grid 00:00:00
Creating Primitives Drawing 00:00:00
Polygroup Editing 00:00:00
Editing Edges 00:00:00
Editing Triangles 00:00:00
Important Mesh Edit Operations 00:00:00
Subdivisions 00:00:00
Section 2 - Deform Tools
Booleans 00:00:00
Poly Cut And Mesh Cut 00:00:00
Mirror And Trim Tools 00:00:00
Sculpting Tools 00:00:00
Smooth And Offset 00:00:00
Warp And Lattice 00:00:00
Displacement 00:00:00
Section 3 - UV And XForm Tools
XForm Tools 00:00:00
Pattern Tools And Merge 00:00:00
UV Tools Part 1 00:00:00
UV Tools Part 2 00:00:00
Section 4 - Modeling A Tower
Modeling The Tower Base 00:00:00
Adding Deformers 00:00:00
Using Extrude To Model More Complex Shapes 00:00:00
Modeling A Door 00:00:00
Creating The Roof Support 00:00:00
Adding Textures 00:00:00
Texturing The Roof 00:00:00
Texturing The Door 00:00:00
Adding Displacement Details 00:00:00
Fixing Intersections With Booleans 00:00:00
Fixing The Bottom Part Of The Tower 00:00:00
Using Booleans To Create Windows 00:00:00
Using Modeling Tools To Fix The Window Depth 00:00:00
Adding Details To The Roof 00:00:00
Wrapping Up 00:00:00
Quiz Unlimited

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