Build Cross Platform Apps With Xamarin For Total Beginners!

About This Course

Learn how to make cross platform apps with Xamarin!

This course is project based so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills.

John Bura has created many games, apps and training courses so he is extremely qualified to teach you how to master technology. This is an instructor that does not only teach, he produces apps. This means you get the most relevant information on how to code. Most courses do not show you practical skills and real world examples.

This course aims to be better and more effective than reading books. I’ll show how to master technology through the use of video. This course will give you everything you need to thrive in our technological society.

Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.

Our Promise to You
By the end of this course, you will have a clear understanding of how to build cross-platform apps with Xamarin.

30 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked.

Get started today and learn how to build cross-platform apps with Xamarin!

Course Curriculum

Course Sections

Installing Xamarin For Windows

Installing Xamarin For Mac

01. Setting Up Xamarin Studio

02. Introduction To Variables

03. Boolean Variables In IOS

04. Boolean Variables In Android

05. Integer Variables In IOS

06. Integer Variables In Android

07. Float And Double Variables In IOS

08. Float And Double Variables In Android

09. Character Variables In IOS

10. Character Variables In Android

11. String Variables In IOS

12. String Variables In Android

13. Summary Of Variables

01. Introduction To Arrays In Xamarin

02. Boolean Arrays In IOS

03. Integer Arrays In Android

04. Floats And Double Arrays In IOS

05. Character Arrays In Android

06. String Arrays In IOS

07. Access Elements In Number Arrays In Android

08. Accessing Elements In Boolean, Character, And String Arrays In IOS

09. Modifying Variables Within An Array In Android

10. Multidimensional Int Arrays In IOS

01. Introduction To If Statements In Xamarin

02. Basic If Statements With Booleans In IOS

03. Basic If Statements With Integers In Android

04. Test Two Conditions With One If Statement In IOS

05. Test Two Conditions Using Nested If Statements In Android

06. Two If Statements With Different Outcomes In IOS

07. Else If Statements In Android

08. Else Statements In iOS

09. Piecing It All Together And Recap In Android

01. Introduction To For Loops In Xamarin

02. For Loops That Increase Count By One In IOS

03. Appending Strings Using For Loops In Android

04. Printing Character Arrays In IOS

05. Modifying Array Element Using For Loops In Android

06. Different Ways To Index With A For Loop In IOS

07. If Statements In For Loops In Android

08. Access Elements By Testing I Rather Than Changing The Index In IOS

09. For Loops In The Mario Game In Android

01. Introduction To Functions In Xamarin

02. Basic Void Function Without Parameters In IOS

03. Void Function With Parameters In Android

04. Number Return Type Functions In IOS

05. Boolean And String Return Types In Android

06. If Statements In Functions

07. Functions Calling Other Functions

01. Setting Up Xamarin

02. Designing The Layout

03. Adding IDs To The Design Template

04. Initializing The Fields Used In The Layouts

05. Implementing Main Functionality

06. Running The App And Finishing The Design

07. Setting Up Xamarin For IOS Development

08. Designing The Layout In IOS

09. Assigning Names And Improving Design

10. Initializing The Button

11. Implementing Functionality In IOS

12. Running And Changing Appearances In IOS

01. Intro And Set Up

02. Designing The Layout In IOS

03. Designing The Functionality In IOS

04. Create Text Input Handlers In IOS

05. Implementing Functionality In IOS

06. Running The App And Making It Visually Appealing In IOS

07. Designing The Layout In Android

08. Designing Functionality In Android

09. Initializing Variables To Contain Text Input In Android

10. Implementing Functionality In Android

11. Making The Calculator Look Good In Android

01. Intro And Setup

02. Designing The Layout In iOS

03. Design The Skeleton Of The Code In iOS

04. Declaring Variables And Initializing Our List Of Quotes In iOS

05. Implementing Functionality In iOS

06. Running The App And Making It More Visually Appealing In iOS

07. Designing The Layout In Android

08. Declaring Methods And Understanding Flow In Android

09. Declaring Variables In Android

10. Implementing Final Functionality In Android

11. Improving The Visual Appeal In Android

01. Introduction

02. Designing The Layout In Android

03. Declaring Variables In Android

04. Declaring Methods In Android

05. Implementing Functionality In Android

06. Improving Appearance In Android

07. Designing The Layout In iOS

08. Declaring Variables In iOS

09. Declaring Functions In iOS

10. Implementing The Functionality In iOS

11. Improving The Design In iOS

01. Introduction

02. Designing The Layout In iOS

03. Declaring Variables In iOS

04. Declaring Functions In iOS

05. Implementing Methods In iOS

06. Implementing Functionality In iOS

07. Improving The Design In IOS

08. Designing The Layout In Android

09. Declaring Variables In Android

10. Initializing Variables In Android

11. Declaring Functions In Android

12. Implementing Functionality In Android

13. Fine Tuning The Design In Android

01. Introduction

02. Designing The Layout In Android

03. Initializing Layout In Android

04. Declaring Variables In Android

05. Setting Up The Spinner In Android

06. Implementing The First Of The Calculation Functions In Android

07. Declaring Variables In IOS

08. Creating A Picker In IOS

09. Add Event Handler For Picker In IOS

01. Intro And Set Up

02. Designing The Layout In IOS

03. Designing The Skeleton Of The App In IOS

04. Handling Text Input In IOS

05. Switch Statement To Choose Appropriate Equation In IOS

06. Implementing The Calculation And The Print Part In IOS

07. Changing The Appearance In IOS

08. Designing The Layout In Android

09. Designing The Code Skeleton And Initializing Design Fields In Android

10. Storing Text Input In Android

11. Implementing Final Functionality In Android

12. Fine Tuning The Appearance In Android

01. Introduction

02. Designing The Layout In Android

03. Initializing Views In Android

04. Declaring Global Variables In Android

05. Implementing Set Up Functions In Android

06. Check And Reveal Letter Functions In Android

07. The Last Functionality In Android

08. Improving Appearance In Android

01. Introduction

02. Designing Layout In Android

03. Initializing Widgets In Android

04. Declaring Global Variables In Android

05. Setting Up Spinners In Android

06. Setting Up The Choose Calculation Functions In Android

07. Implementing The Choose Calculation Functions In Android

08. Implementing The First Of The Calculation Functions In Android

09. Implementing The Last Of The Functionality In Android

10. Improving The Design In Android

11. Designing The Layout In IOS

12. Implementing Picker In IOS

13. Creating New Picker Instances In IOS

14. Adding Event Handlers to Pickers in iOS

15. Adding Helper Functions in iOS

16. Implementing The Last Functionaltiy In IOS

17. Improving The Design In IOS

01. Introduction

02. Designing The Layout In Android

03. Adding Variables In Android

04. Implementing Functionality In Android

05. Improving The Design In Android

06. Designing The Layout In IOS

07. Implementing Functionaliy In IOS

08. Improving The Design In IOS

09. Moving The Code To Myclass.cs And Summary

About The Instructor

John

John Bura has been programming games since 1997 and teaching since 2002.John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, Android, HTML 5, ad-games and more.Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management.To this day, John has 40 commercial games that he has contributed to. Several of the games he has produced has risen to the top 10 in the Apple's app store.In his spare time, John likes to play ultimate Frisbee, cycle and work out.

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Build Cross Platform Apps With Xamarin For Beginners
  • $199.00 USD
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  • Course Certificate
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