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Blender: Product Rendering For Beginners
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2h 43m

Understand the importance of light and how to position the light in Blender to create amazing 3D renders.

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Time Estimate
2h 43m


I'm a 3D artist ready to introduce you to the world of 3d Blender is the program I mainly use and teach.

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About This Course

Who this course is for:

  • Anyone who wants to make their renders more pleasing
  • Students that are willing to learn
  • Students that have a basic understanding of Blender

What you’ll learn: 

  • What light is
  • The importance of light
  • The positioning of light
  • How light affects different materials
  • The lights available in Blender
  • How to create amazing renders


  • Have Blender installed
  • Basic understanding of Blender

Creating a render is as simple as clicking F12 in Blender.

But do you know how to show off your latest 3D model? Where do you put the lights in the 3D scene?

This course will cover lighting in the greatest detail because the lighting is the main focus of a good 3D render.

In Section 1: You can sit back and listen to the introduction and understand what light actually is.

In Section 2: You will learn everything about the lights that are available in Blender.

In Section 3: The uses of lights will be explained and how we can manipulate light sources to create the desired effects.

In Section 4: We will go over the rendering pipeline.

In Sections 5-7: There will be multiple lighting exercises ready for you!

Our Promise to You

By the end of this course, you will have learned lighting in Blender.

10 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked.

Get started today!

Course Curriculum

Section 1 - Introduction
Introduction 00:00:00
What Is Light 00:00:00
Reflection And Refraction 00:00:00
How We See Color 00:00:00
Section 2 - Lights We Can Use In Blender
The Lights Available In Blender 00:00:00
Mesh As Light 00:00:00
IES Light 00:00:00
HDRI 00:00:00
Section 3 - Light Setup
Keylight 00:00:00
Fill Light 00:00:00
Background And Rimlight 00:00:00
The Position Of The Light 00:00:00
Hard And Soft Lighting 00:00:00
The Uses Of Hard And Soft Light 00:00:00
Inverse Square Law 00:00:00
Rough And Specular Surfaces 00:00:00
Separate Objects With Light 00:00:00
Section 4 - Lighting Pipeline
Introduction 00:00:00
Camera 00:00:00
Studio 00:00:00
Lighting Setup 00:00:00
Render Settings 00:00:00
Section 5 - Glass Exercises
Glass Exercises Assets 00:00:00
Glass – Exercise – Clear Glass 00:00:00
Glass – Exercise 2- Bubbles 00:00:00
Glass – Exercise 2- Materials And Studio 00:00:00
Section 6 - Medical Bottle
Medical Bottle Exercises Assets 00:00:00
Medical Bottle – Exercise 1 – Medical Bottle Materials 00:00:00
Medical Bottle – Exercise 1 – Depth Of Field 00:00:00
Medical Bottle – Exercise 2 – Models And Materials 00:00:00
Medical Bottle – Exercise 2 – Studio 00:00:00
Medical Bottle – Exercise 2 – Lighting 00:00:00
Section 7 - Perfume Advertisement
Perfume Exercises Assets 00:00:00
Perfume Advertisement – Exercise – Model And Materials 00:00:00
Perfume Advertisement – Exercise – Water Floor 00:00:00
Perfume Advertisement – Exercise – Light Setup 00:00:00


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