Tic-Tac-Toe Clone: The Complete SFML C++ Game Course

This course is designed for those interested to learn the basics of game-cloning using SFML C++, learn how to make cross platform games using Tic-Tac-Toe as an example as well as gain a good understanding of C++ game programming, video game logic, SFML game programming, and game mechanics. Read more.

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Course Skill Level
Beginner
Time Estimate
3h 32m

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About This Course

Who this course is for:

  • Suited for C++ developers
  • Suited for budding game developers
  • Fan of Tic-Tac-Toe
  • Love video games and relish the prospect of making a game

What you’ll learn: 

  • C++ Game Programming
  • Video Game Logic
  • SFML Game Programming
  • Game Mechanics

SFML is one of the easiest game frameworks in the world and will provide you with a solid foundation for your game development journey. The gaming industry is bigger than Hollywood and is constantly growing – start your journey now.

Learn how to make cross platform games using Tic-Tac-Toe as an example. A step by step process is used to show everything from project setup to essential game design techniques. 

You will be provided with the full source code to aid in development during and after this course. The source code and artwork is free to use in as many projects as you wish.

Our Promise to You

By the end of this course, you will have learned cloning game using SFML C++.

10 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked.

Get started today and learn more about the complete SFML C++ game course.

Course Curriculum

Section 1 - Introduction
Introduction 00:00:00
Section 2 - Project Setup
Project Setup On Windows 00:00:00
Project Setup On Mac 00:00:00
Section 3 - Game Engine Setup
State Machine 00:00:00
Asset Manager 00:00:00
Input Manager 00:00:00
Game Loop 00:00:00
Section 4 - State-Screen Creation
Splash State-Screen 00:00:00
Main Menu State-Screen 00:00:00
Game State-Screen 00:00:00
Pause State-Screen 00:00:00
Game Over State-Screen 00:00:00
Section 5 - Game Logic
Grid Part 1 - Initialisation 00:00:00
Grid Part 2 - Placing A Piece 00:00:00
Grid Part 3 - Check For Win Condition 00:00:00
AI 00:00:00
Show Game Over Screen 00:00:00
Section 6 - Extras And Going Forward
What To Do Next 00:00:00

About This Course

Who this course is for:

  • Suited for C++ developers
  • Suited for budding game developers
  • Fan of Tic-Tac-Toe
  • Love video games and relish the prospect of making a game

What you’ll learn: 

  • C++ Game Programming
  • Video Game Logic
  • SFML Game Programming
  • Game Mechanics

SFML is one of the easiest game frameworks in the world and will provide you with a solid foundation for your game development journey. The gaming industry is bigger than Hollywood and is constantly growing – start your journey now.

Learn how to make cross platform games using Tic-Tac-Toe as an example. A step by step process is used to show everything from project setup to essential game design techniques. 

You will be provided with the full source code to aid in development during and after this course. The source code and artwork is free to use in as many projects as you wish.

Our Promise to You

By the end of this course, you will have learned cloning game using SFML C++.

10 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked.

Get started today and learn more about the complete SFML C++ game course.

Course Curriculum

Section 1 - Introduction
Introduction 00:00:00
Section 2 - Project Setup
Project Setup On Windows 00:00:00
Project Setup On Mac 00:00:00
Section 3 - Game Engine Setup
State Machine 00:00:00
Asset Manager 00:00:00
Input Manager 00:00:00
Game Loop 00:00:00
Section 4 - State-Screen Creation
Splash State-Screen 00:00:00
Main Menu State-Screen 00:00:00
Game State-Screen 00:00:00
Pause State-Screen 00:00:00
Game Over State-Screen 00:00:00
Section 5 - Game Logic
Grid Part 1 - Initialisation 00:00:00
Grid Part 2 - Placing A Piece 00:00:00
Grid Part 3 - Check For Win Condition 00:00:00
AI 00:00:00
Show Game Over Screen 00:00:00
Section 6 - Extras And Going Forward
What To Do Next 00:00:00

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