Learn product animation in Blender from scratch. Model, sculpt, light & animate beauty products with pro techniques. Enroll now! Read more.
I'm a 3D artist ready to introduce you to the world of 3d Blender is the program I mainly use and teach.
Buy this course for $199 $10
and keep lifetime access.
Access all courses in our library for only $9/month with All Access Pass
About This Course
Who this course is for:
- 3D artists who want to enhance their product modeling, texturing, and animation skills.
- Blender users ready to move beyond the basics and adopt professional workflows.
- Freelancers and designers creating visuals for cosmetics, packaging, or commercial products.
- Creatives looking to add a polished product animation to their professional portfolio.
- Artists and hobbyists eager to master lighting, sculpting, and animation techniques from real-world client projects.
What you’ll learn:Â
- Model a complete 3D beauty product from a technical drawing using clean, professional techniques.
- Create both realistic and stylized cream shapes with sculpting and non-sculpting workflows.
- Design professional materials and lighting setups to make product labels pop.
- Animate your product using advanced techniques, including:
- Liquid simulations
- Dynamic paint waves
- On-trend motion design styles
Requirements:Â
- A computer or laptop capable of running Blender.
- Intermediate understanding of Blender tools and navigation.
- (Optional) Graphics tablet for sculpting — helpful but not required.
Want to create a complete 3D beauty product animation from scratch?
This course takes you through an end-to-end professional workflow using Blender — from initial technical drawing to a fully polished product animation ready for your portfolio or client presentation.
You’ll begin with 3D modeling, learning how to tackle everything from basic forms to complex product details like threaded lids and precise jar geometry.
Next, you’ll explore two approaches to cream creation:
- Sculpting-based workflow for ultra-realistic results.
- Non-sculpting workflow for a faster, stylized aesthetic.
You’ll then master materials and lighting, creating shaders that highlight your product’s form and making your labels stand out in a commercial-ready scene.
Finally, you’ll bring your design to life with animation techniques drawn from real client projects — including liquid motion, paint effects, and stylish product reveals. Whether you want to enhance your portfolio, attract clients, or simply improve your Blender skills, this course gives you the expertise and confidence to create professional-grade visuals.
Our Promise to You
We’re committed to giving you clear, practical, and professional instruction. By following along, you’ll gain not only technical skills but also an understanding of how to apply them in real-world creative projects. This is more than just one of many 3D animation courses — it’s a guided journey into professional product visualization, giving you tools you can use immediately in your work or freelance projects.
10 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked.
Ready for the next challenge? My profile has your next course waiting!
Keep Learning and Head to Our Blog Posts For More Actionable Tips and Advanced Strategies!
Course Curriculum
Section 1 - 3D Modeling | |||
Introduction | 00:00:00 | ||
Modeling Base | 00:00:00 | ||
Modeling Base Part 2 | 00:00:00 | ||
Modeling Thread | 00:00:00 | ||
Modeling Glass Jar | 00:00:00 | ||
Modeling Cap | 00:00:00 | ||
Section 2 - Cream | |||
Modeling Cream introduction | 00:00:00 | ||
Modeling Cream Realistic | 00:00:00 | ||
Modeling Cream Swirl | 00:00:00 | ||
Section 3 - Materials | |||
Modeling Fixes+Label | 00:00:00 | ||
Materials Preparing The scene | 00:00:00 | ||
Materials Green Glass | 00:00:00 | ||
Materials Cream | 00:00:00 | ||
Materials Cap | 00:00:00 | ||
Materials Label | 00:00:00 | ||
Section 4 - Rendering | |||
Rendering Introduction | 00:00:00 | ||
Rigging | 00:00:00 | ||
Rendering Scene A Trendy Animation | 00:00:00 | ||
Rendering Scene B Cap Rotation | 00:00:00 | ||
Rendering Scene C Liquid Simulation | 00:00:00 | ||
Rendering Scene D Metaball Liquid | 00:00:00 | ||
Rendering Scene E Dynamic Paint Waves | 00:00:00 | ||
Section 5 - References | |||
Supporting Materials | 00:00:00 |
About This Course
Who this course is for:
- 3D artists who want to enhance their product modeling, texturing, and animation skills.
- Blender users ready to move beyond the basics and adopt professional workflows.
- Freelancers and designers creating visuals for cosmetics, packaging, or commercial products.
- Creatives looking to add a polished product animation to their professional portfolio.
- Artists and hobbyists eager to master lighting, sculpting, and animation techniques from real-world client projects.
What you’ll learn:Â
- Model a complete 3D beauty product from a technical drawing using clean, professional techniques.
- Create both realistic and stylized cream shapes with sculpting and non-sculpting workflows.
- Design professional materials and lighting setups to make product labels pop.
- Animate your product using advanced techniques, including:
- Liquid simulations
- Dynamic paint waves
- On-trend motion design styles
Requirements:Â
- A computer or laptop capable of running Blender.
- Intermediate understanding of Blender tools and navigation.
- (Optional) Graphics tablet for sculpting — helpful but not required.
Want to create a complete 3D beauty product animation from scratch?
This course takes you through an end-to-end professional workflow using Blender — from initial technical drawing to a fully polished product animation ready for your portfolio or client presentation.
You’ll begin with 3D modeling, learning how to tackle everything from basic forms to complex product details like threaded lids and precise jar geometry.
Next, you’ll explore two approaches to cream creation:
- Sculpting-based workflow for ultra-realistic results.
- Non-sculpting workflow for a faster, stylized aesthetic.
You’ll then master materials and lighting, creating shaders that highlight your product’s form and making your labels stand out in a commercial-ready scene.
Finally, you’ll bring your design to life with animation techniques drawn from real client projects — including liquid motion, paint effects, and stylish product reveals. Whether you want to enhance your portfolio, attract clients, or simply improve your Blender skills, this course gives you the expertise and confidence to create professional-grade visuals.
Our Promise to You
We’re committed to giving you clear, practical, and professional instruction. By following along, you’ll gain not only technical skills but also an understanding of how to apply them in real-world creative projects. This is more than just one of many 3D animation courses — it’s a guided journey into professional product visualization, giving you tools you can use immediately in your work or freelance projects.
10 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked.
Ready for the next challenge? My profile has your next course waiting!
Keep Learning and Head to Our Blog Posts For More Actionable Tips and Advanced Strategies!
Course Curriculum
Section 1 - 3D Modeling | |||
Introduction | 00:00:00 | ||
Modeling Base | 00:00:00 | ||
Modeling Base Part 2 | 00:00:00 | ||
Modeling Thread | 00:00:00 | ||
Modeling Glass Jar | 00:00:00 | ||
Modeling Cap | 00:00:00 | ||
Section 2 - Cream | |||
Modeling Cream introduction | 00:00:00 | ||
Modeling Cream Realistic | 00:00:00 | ||
Modeling Cream Swirl | 00:00:00 | ||
Section 3 - Materials | |||
Modeling Fixes+Label | 00:00:00 | ||
Materials Preparing The scene | 00:00:00 | ||
Materials Green Glass | 00:00:00 | ||
Materials Cream | 00:00:00 | ||
Materials Cap | 00:00:00 | ||
Materials Label | 00:00:00 | ||
Section 4 - Rendering | |||
Rendering Introduction | 00:00:00 | ||
Rigging | 00:00:00 | ||
Rendering Scene A Trendy Animation | 00:00:00 | ||
Rendering Scene B Cap Rotation | 00:00:00 | ||
Rendering Scene C Liquid Simulation | 00:00:00 | ||
Rendering Scene D Metaball Liquid | 00:00:00 | ||
Rendering Scene E Dynamic Paint Waves | 00:00:00 | ||
Section 5 - References | |||
Supporting Materials | 00:00:00 |