Character Design And Illustration: The Summoner

This course is designed for those interested to learn how to design and illustrate fantasy characters using Adobe Illustrator. Read more.

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Course Skill Level
Beginner
Time Estimate
1h 40m

I have more than ten years experience working with character designs, illustrations, and game art. I specialize in digital painting, vector art, 2-D a

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About This Course

Character Design and Illustration: The Summoner.

Join me as I walk you through my method of character design and illustration using Adobe Illustrator. I spent over 10 years developing the style of illustration using the most robust vector software on the market. You will learn exactly how I approach my character design and illustration as if you’re over my shoulder watching me in a real-life studio setting.

My approach to character design is very modular, and allows for many different types of genres and design types. So whatever, kind of project you’re working on this demo will get you on the right track.

The techniques I’m using in this video series can be carried over into many other painting and drawing applications. The methods  I’m using are partial to Adobe Illustrator. This video will focus primarily on how to digital paint in the broadest sense so we can apply the knowledge to any other process as we see fit.

Digital painting and cell shading in Adobe Illustrator allows you to adapt your character designs for many uses and sizes. Since vectors are scalable and do not pixelate when resized. Just imagine the implications.

What are the requirements?

  • Adobe Illustrator CS6 or higher

What will I learn?

  • How to digital ink in Adobe Illustrator
  • How to color flats in Adobe Illustrator
  • How to paint vector textures
  • Dynamic lighting techniques
  • How to Cel-Shade in Adobe Illustrator

Who is the target audience?

  • Students who wish to learn Character Design and Illustration in Adobe
  • Anyone who wants to learn how to develop character design in Adobe Illustrator
  • Anyone who wishes to learn advanced brush techniques

Our Promise to You

By the end of this course, you will have learned how to design and illustrate a summoner character using Adobe Illustrator.

10 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked.

Get started today and learn more about designing and illustrating characters using Illustrator.

Course Curriculum

Section 1 - Introduction
Welcome 00:00:00
Section 2 - Inking And Brush Development 101
Introduction 00:00:00
Brush Basics 00:00:00
Inking With Blind Brushes 00:00:00
The First Is Last Method 00:00:00
Basic Sketching 00:00:00
Section 3 - Inking The Character Design
Line Art Direction 00:00:00
Gesture Development 00:00:00
The First Is Last Method 00:00:00
Advanced Line Art 00:00:00
Section 4 - Creating The Secondary Character Design
Developing The Secondary Characters 00:00:00
Adding Details To The Line Art 00:00:00
Secondary Character Details 00:00:00
Section 5 - Rendering The Illustration
Filling In The Colors 00:00:00
Cel-shading Development 00:00:00
Refining The Hair 00:00:00
Shadow Development 00:00:00
Shadows Within Detail 00:00:00
Shading The Secondary Characters 00:00:00
Background Design And Idealization 00:00:00

About This Course

Character Design and Illustration: The Summoner.

Join me as I walk you through my method of character design and illustration using Adobe Illustrator. I spent over 10 years developing the style of illustration using the most robust vector software on the market. You will learn exactly how I approach my character design and illustration as if you’re over my shoulder watching me in a real-life studio setting.

My approach to character design is very modular, and allows for many different types of genres and design types. So whatever, kind of project you’re working on this demo will get you on the right track.

The techniques I’m using in this video series can be carried over into many other painting and drawing applications. The methods  I’m using are partial to Adobe Illustrator. This video will focus primarily on how to digital paint in the broadest sense so we can apply the knowledge to any other process as we see fit.

Digital painting and cell shading in Adobe Illustrator allows you to adapt your character designs for many uses and sizes. Since vectors are scalable and do not pixelate when resized. Just imagine the implications.

What are the requirements?

  • Adobe Illustrator CS6 or higher

What will I learn?

  • How to digital ink in Adobe Illustrator
  • How to color flats in Adobe Illustrator
  • How to paint vector textures
  • Dynamic lighting techniques
  • How to Cel-Shade in Adobe Illustrator

Who is the target audience?

  • Students who wish to learn Character Design and Illustration in Adobe
  • Anyone who wants to learn how to develop character design in Adobe Illustrator
  • Anyone who wishes to learn advanced brush techniques

Our Promise to You

By the end of this course, you will have learned how to design and illustrate a summoner character using Adobe Illustrator.

10 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked.

Get started today and learn more about designing and illustrating characters using Illustrator.

Course Curriculum

Section 1 - Introduction
Welcome 00:00:00
Section 2 - Inking And Brush Development 101
Introduction 00:00:00
Brush Basics 00:00:00
Inking With Blind Brushes 00:00:00
The First Is Last Method 00:00:00
Basic Sketching 00:00:00
Section 3 - Inking The Character Design
Line Art Direction 00:00:00
Gesture Development 00:00:00
The First Is Last Method 00:00:00
Advanced Line Art 00:00:00
Section 4 - Creating The Secondary Character Design
Developing The Secondary Characters 00:00:00
Adding Details To The Line Art 00:00:00
Secondary Character Details 00:00:00
Section 5 - Rendering The Illustration
Filling In The Colors 00:00:00
Cel-shading Development 00:00:00
Refining The Hair 00:00:00
Shadow Development 00:00:00
Shadows Within Detail 00:00:00
Shading The Secondary Characters 00:00:00
Background Design And Idealization 00:00:00

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