About This Course
Who is the target audience?
- Complete beginners
- People who want to make games
What will I learn?
- Build an Endless Flyer game in Unity®
- Learn the fundamentals of game design
- Create artwork in Photoshop
- Code in C#
- Integrate art into Unity®
What are the requirements?
- Unity® 2017.1.0f3 (for game set-up and coding)
- Photoshop CC 2017 or a free program like Gimp (to make 2D art)
- This course was recorded on a Mac computer, but you can use a PC
Let’s make an Endless Flyer game! Join us step-by-step in building a fully featured game from scratch. We show you how to make all the code and art for the game from scratch.
Do you love Flappy Bird? You can make your own game inspired by it!
After purchasing this course, you’ll be taken step-by-step through every process needed to do just that. This course will explain everything from a basic, beginner level. That means, you don’t have to have any prior coding or digital art experience to succeed here.
You will learn the process of coding a game in Unity® from scratch, how to create all the artistic elements you will need to complete the game with Photoshop to make original 2D art. The final section will teach you how to integrate the art to the game in Unity®.
The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning.
This course is project-based, so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.
You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level.
Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.
Our Promise to You
By the end of this course, you will have learned how to build a 2D endless flyer game in C# using Unity.
30 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked.
Get started today and learn more about building a 2D Flappy Bird game with Unity.
|Section 1 - Introduction To The Course|
|Section 2 - Introduction To Unity|
|Moving A Cube||00:00:00|
|Section 3 - Introduction To Unity: Coding|
|Section 4 - Introduction To Unity: Inputs|
|Moving A Player||00:00:00|
|Section 5 - Introduction To Unity: Prefabs|
|Introduction To Prefabs||00:00:00|
|Adding Explosion Effects||00:00:00|
|Section 6 - Creating The Game: Unity Projects|
|Project Set Up||00:00:00|
|Creating An Obstacle||00:00:00|
|Small Gameplay Adjustments||00:00:00|
|Section 7 - Introduction To Photoshop|
|Opening New File||00:00:00|
|Basic Tools Rundown||00:00:00|
|Basic Tools Usages||00:00:00|
|Basic Secondary Tools||00:00:00|
|Adjustment Layers: Part 1||00:00:00|
|Adjustment Layers: Part 2||00:00:00|
|Adjustment Layers: Part 3||00:00:00|
|Transform Tool (Cont’d)||00:00:00|
|Color Range Select||00:00:00|
|Photoshop Fun (Cont’d)||00:00:00|
|Section 8 - Creating The Art Assets: Photoshop Projects|
|Creating The Floor||00:00:00|
|Section 9 - Finishing The Game: Unity Projects|
|Background And SFX||00:00:00|
|Adding The Background||00:00:00|
|Adjusting Game flow||00:00:00|
|Rotating The Player||00:00:00|
|Section 10 - Resources|