Master the art of Creating Widgets For UI for games like Fortnite, Horizon Forbidden West, Final Fantasy, and Call of Duty! Read more.
Josh Triplett is currently an Advanced Tecnhologies Specialist at a Fortune 500 aerospace company. He spent 12 years leading all virtual efforts for Global Marketing before switching to his new role researching and developing advanced technologies such as augmented and virtual reality, real-time technologies, and artificial intelligence. Software experience includes 15+ years of experience with Unreal Engine, 10+ years of experience with Unity Engine, 17+ years of experience with Maya, 18+ years
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Who this course is for:
- Individuals aspiring to acquire skills in designing user interfaces for games and applications.
- Enthusiastic learners keen on understanding the functionality of different widgets within Unreal Engine.
- Those with an interest in developing a basic Survival Game.
What you’ll learn:Â
- What is the significance of Widgets and why are they crucial?
- The process of generating, showcasing, and eliminating a widget from the viewport.
- Crafting, tailoring, and deploying commonly employed UI elements.
- Integrating events and programming widgets through the Graph Editor.
- Useful insights and techniques for leveraging Unreal Widgets.
- Constructing a straightforward Survival Game involving pickups and damage.
- Constructing a straightforward Survival Game involving pickups and damage.
- Establishing a Game Instance for seamless variable transfer between levels.
- Creating a Save Game mechanism for saving and loading personalized settings.
Requirements:Â
- Basic computer knowledge
- An understanding of basic navigation for the Unreal Engine
- Unreal Engine 5.1 or higher installed
- Desktop PC with Windows 7 (or later) 64-bit – OR – a Mac with Mac OS X 10.9.2 or later
- DirectX 11 compatible video card
- Quad-core Intel or AMD processor
- 8 GB RAM
- NO programming experience needed!
In this course, you will gain expertise in using the Unreal Widget Blueprint system to craft user interfaces (UI) for your games and applications, focusing on Creating Widgets For UI. These are the identical interfaces featured in popular games like Fortnite, Madden NFL, Grand Theft Auto, and Final Fantasy! These menus mirror the ones employed in creating visualization applications at a Fortune 500 company, substantiating their effectiveness. Understanding widget blueprint concepts is imperative for any Unreal developer. By the course’s conclusion, you will possess the knowledge and skills necessary to craft menus, on-screen HUDs, and various other types of interfaces applicable to your own games and applications! Additionally, you will have developed a fully operational Survival Game.
For those new to the Unreal Widget Blueprint system, this course serves as an excellent introduction. It caters to Unreal Engine users with a fundamental grasp of Unreal 5. Note that we won’t cover the Engine’s download, installation, or general navigation within the Editor. Instead, the focus is on mastering the design, programming, and debugging of widgets using the Widget Blueprint Editor! No programming knowledge is necessary! Explore the world of Creating Widgets For UI.
Our Promise to You
By the end of this course, you will have learned how to use Unreal Engine in creating widgets for UI.
10 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked.
Get started today!
Course Curriculum
Section 1 - Introduction | |||
Project Primer | 00:00:00 | ||
Making The Most Of This Course | 00:00:00 | ||
Section 2 - Creating Widgets | |||
What Is A Widget? | 00:00:00 | ||
Creating Widgets | 00:00:00 | ||
Section 3 - Widget Designer Mode | |||
Designer Mode Window | 00:00:00 | ||
Widget Types – Common | 00:00:00 | ||
Widget Types – Input | 00:00:00 | ||
Widget Types – Misc | 00:00:00 | ||
Widget Types – Primitive | 00:00:00 | ||
Widget Types – Special Effects | 00:00:00 | ||
Widget Types – Panel | 00:00:00 | ||
Widget Types – Additional Functionality | 00:00:00 | ||
Widget Types – User Created | 00:00:00 | ||
Animations | 00:00:00 | ||
Conclusion | 00:00:00 | ||
Section 4 - Widget Graph Editor Mode | |||
Graph Editor Window | 00:00:00 | ||
Blueprint Panel | 00:00:00 | ||
Debugging | 00:00:00 | ||
Section 5 - Tips And Tricks | |||
Tips And Tricks | 00:00:00 | ||
Section 6 - Creating A Survival Game | |||
Introduction And Set Up | 00:00:00 | ||
Setting Up The Pawn | 00:00:00 | ||
Setting Up The Start Level | 00:00:00 | ||
Start Level Menu | 00:00:00 | ||
Settings Menu Part I | 00:00:00 | ||
Save Game And Game Instance | 00:00:00 | ||
Settings Menu Part II | 00:00:00 | ||
Animating The Menus | 00:00:00 | ||
Setting Up The HUD | 00:00:00 | ||
Creating The Score HUD | 00:00:00 | ||
Setting Up The End Game Widget | 00:00:00 | ||
Applying Settings To The Main Level | 00:00:00 | ||
Setting Up The Pick Ups | 00:00:00 | ||
Creating Electricity | 00:00:00 | ||
Unreal 5 Streaming Issues | 00:00:00 | ||
One More Thing… | 00:00:00 | ||
Section 7 - Conclusion | |||
Conclusion | 00:00:00 | ||
Supporting Files | 00:00:00 |
About This Course
Who this course is for:
- Individuals aspiring to acquire skills in designing user interfaces for games and applications.
- Enthusiastic learners keen on understanding the functionality of different widgets within Unreal Engine.
- Those with an interest in developing a basic Survival Game.
What you’ll learn:Â
- What is the significance of Widgets and why are they crucial?
- The process of generating, showcasing, and eliminating a widget from the viewport.
- Crafting, tailoring, and deploying commonly employed UI elements.
- Integrating events and programming widgets through the Graph Editor.
- Useful insights and techniques for leveraging Unreal Widgets.
- Constructing a straightforward Survival Game involving pickups and damage.
- Constructing a straightforward Survival Game involving pickups and damage.
- Establishing a Game Instance for seamless variable transfer between levels.
- Creating a Save Game mechanism for saving and loading personalized settings.
Requirements:Â
- Basic computer knowledge
- An understanding of basic navigation for the Unreal Engine
- Unreal Engine 5.1 or higher installed
- Desktop PC with Windows 7 (or later) 64-bit – OR – a Mac with Mac OS X 10.9.2 or later
- DirectX 11 compatible video card
- Quad-core Intel or AMD processor
- 8 GB RAM
- NO programming experience needed!
In this course, you will gain expertise in using the Unreal Widget Blueprint system to craft user interfaces (UI) for your games and applications, focusing on Creating Widgets For UI. These are the identical interfaces featured in popular games like Fortnite, Madden NFL, Grand Theft Auto, and Final Fantasy! These menus mirror the ones employed in creating visualization applications at a Fortune 500 company, substantiating their effectiveness. Understanding widget blueprint concepts is imperative for any Unreal developer. By the course’s conclusion, you will possess the knowledge and skills necessary to craft menus, on-screen HUDs, and various other types of interfaces applicable to your own games and applications! Additionally, you will have developed a fully operational Survival Game.
For those new to the Unreal Widget Blueprint system, this course serves as an excellent introduction. It caters to Unreal Engine users with a fundamental grasp of Unreal 5. Note that we won’t cover the Engine’s download, installation, or general navigation within the Editor. Instead, the focus is on mastering the design, programming, and debugging of widgets using the Widget Blueprint Editor! No programming knowledge is necessary! Explore the world of Creating Widgets For UI.
Our Promise to You
By the end of this course, you will have learned how to use Unreal Engine in creating widgets for UI.
10 Day Money Back Guarantee. If you are unsatisfied for any reason, simply contact us and we’ll give you a full refund. No questions asked.
Get started today!
Course Curriculum
Section 1 - Introduction | |||
Project Primer | 00:00:00 | ||
Making The Most Of This Course | 00:00:00 | ||
Section 2 - Creating Widgets | |||
What Is A Widget? | 00:00:00 | ||
Creating Widgets | 00:00:00 | ||
Section 3 - Widget Designer Mode | |||
Designer Mode Window | 00:00:00 | ||
Widget Types – Common | 00:00:00 | ||
Widget Types – Input | 00:00:00 | ||
Widget Types – Misc | 00:00:00 | ||
Widget Types – Primitive | 00:00:00 | ||
Widget Types – Special Effects | 00:00:00 | ||
Widget Types – Panel | 00:00:00 | ||
Widget Types – Additional Functionality | 00:00:00 | ||
Widget Types – User Created | 00:00:00 | ||
Animations | 00:00:00 | ||
Conclusion | 00:00:00 | ||
Section 4 - Widget Graph Editor Mode | |||
Graph Editor Window | 00:00:00 | ||
Blueprint Panel | 00:00:00 | ||
Debugging | 00:00:00 | ||
Section 5 - Tips And Tricks | |||
Tips And Tricks | 00:00:00 | ||
Section 6 - Creating A Survival Game | |||
Introduction And Set Up | 00:00:00 | ||
Setting Up The Pawn | 00:00:00 | ||
Setting Up The Start Level | 00:00:00 | ||
Start Level Menu | 00:00:00 | ||
Settings Menu Part I | 00:00:00 | ||
Save Game And Game Instance | 00:00:00 | ||
Settings Menu Part II | 00:00:00 | ||
Animating The Menus | 00:00:00 | ||
Setting Up The HUD | 00:00:00 | ||
Creating The Score HUD | 00:00:00 | ||
Setting Up The End Game Widget | 00:00:00 | ||
Applying Settings To The Main Level | 00:00:00 | ||
Setting Up The Pick Ups | 00:00:00 | ||
Creating Electricity | 00:00:00 | ||
Unreal 5 Streaming Issues | 00:00:00 | ||
One More Thing… | 00:00:00 | ||
Section 7 - Conclusion | |||
Conclusion | 00:00:00 | ||
Supporting Files | 00:00:00 |